Affective experience in movement-based gamesin conjunction with Fun and Games 2012 |
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Please submit a short position paper (up to 4 pages) outlining the contribution that a research area (or areas) that study affective experience can make to movement-based games. Examples of suitable areas are embodied affect, phenomenology, human-human communication, psychology, aesthetics, performing arts, and product design but we remain open to other alternatives that could prove relevant. Position papers should follow the ACM guidelines and styles. Download the Word template called “SIGCHI Papers Word Template” or the LaTeX doc and submit as PDF via the conference submission system. |